The gaming industry is a remarkably thriving space. This industry was always “married” to technological advances. From the first rudimentary games like Pong, invented over 50 years ago, to advanced VR games of the modern day, enabling incredible emersion through hardware like haptic suits. It has always been a race to build better, more immersive, and more entertaining games.
But the products of the video game industry are just as much about the software as they are about the hardware. Innovations in the gaming industry are a blend of both. That’s why everyone who played their fair of video games (or still does) is not alien to the concept of AI. For gamers, AI has always meant the way the game responds to their interactions. Gamers don’t want characters blindly surrendering to them during a match or non-player characters (NPCs) staring blankly at a wall. AI could make or break the game.
So even before the term "AI" entered the mainstream, popularized by tech giants like Google and Apple, gamers had been familiar with the concept. Some people think that games laid the foundation of AI as we know it, as games were one of the first software systems interacting with humans on a rather high level.
However, AI now means a lot more in the context of modern tech. And that also rings true for the video game industry. The applications of artificial intelligence in gaming now transcend the boundaries of in-game experience, affecting game design and business use cases.
Let’s take a closer look at some of them. While they may not seem to hold direct value for gamers, they change the way video game companies develop, promote, and manage games and in-game experiences.